Initialize engine version: 5.4.2f2 (b7e030c65c9b)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 980 Ti (ID=0x17c8)
    Vendor:   NVIDIA
    VRAM:     6102 MB
Begin MonoManager ReloadAssembly
Platform assembly: Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\UnityEngine.dll (this message is harmless)
Loading Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\GETween.dll (this message is harmless)
Loading Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\GETween.dll into Unity Child Domain
Platform assembly: Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\GUIAnimatorFREE.dll (this message is harmless)
Loading Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\GUIAnimatorFREE.dll into Unity Child Domain
Platform assembly: Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\Google.ProtocolBuffers.dll (this message is harmless)
Loading Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\Google.ProtocolBuffers.dll into Unity Child Domain
- Completed reload, in  0.055 seconds
Platform assembly: Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: Z:\Clop\Pony\Video Game\9-11\Updated4\Masturbatorium\Binaries\BestiTD3_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on GvrViewer
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

desktop: 1920x1080 60Hz; virtual: 1920x1980 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

OpenVR initialized!
 
(Filename:  Line: 353)

GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
UnloadTime: 0.707561 ms
Connected to lighthouse:LHR-1CC30279
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Valve Camera] Setting MSAA to 4x

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Valve Camera] Adaptive Quality:
1.  1209x1344 0.8
2.  1297x1441 0.8579044
3.  1391x1545 0.92
4.  1491x1657 0.9865901
5.  1599x1777 1.058 (Default)
6.  1715x1906 1.134579
7.  1839x2044 1.2167
8.  1972x2192 1.304765
9.  2115x2350 1.399205

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 2b50 -> priority: 1 
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.901547 ms
[Valve Camera] Setting MSAA to 4x

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Valve Camera] Adaptive Quality:
1.  1209x1344 0.8
2.  1297x1441 0.8579044
3.  1391x1545 0.92
4.  1491x1657 0.9865901
5.  1599x1777 1.058 (Default)
6.  1715x1906 1.134579
7.  1839x2044 1.2167
8.  1972x2192 1.304765
9.  2115x2350 1.399205

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 9744.
Total: 5.458846 ms (FindLiveObjects: 0.481769 ms CreateObjectMapping: 0.143383 ms MarkObjects: 4.786602 ms  DeleteObjects: 0.045882 ms)

GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
OpenVR Shutdown
 
(Filename:  Line: 707)

