.__                                   ___ ___                  .___          _____             .___      
|  |__   ___________  ______ ____    /   |   \  ___________  __| _/____     /     \   ____   __| _/____  
|  |  \ /  _ \_  __ \/  ___// __ \  /    ~    \/  _ \_  __ \/ __ |/ __ \   /  \ /  \ /  _ \ / __ |/ __ \ 
|   Y  (  <_> )  | \/\___ \\  ___/  \    Y    (  <_> )  | \/ /_/ \  ___/  /    Y    (  <_> ) /_/ \  ___/ 
|___|  /\____/|__|  /____  >\___  >  \___|_  / \____/|__|  \____ |\___  > \____|__  /\____/\____ |\___  >
     \/                  \/     \/         \/                   \/    \/          \/            \/    \/ 

Created by virGli
As part of the Halloween /mlp/ Game Jam
Inspired by My Little Pony: Friendship is Magic
This game was made in Gamemaker: Studio V1.4
I don't have the capacity to export to non-Windows operating systems. Exporting the project to Gamemaker 2 breaks it, so unfortunately no other OS targets are available

==Gameplay:==
horseHordeMode is an extremely simple first person shooter where you fend off waves of undead horse-shaped Anons. Theres no end to them, and they seem to be growing in strength and numbers as the waves go by. Its gameplay is based on (copied from) Doom, and the zombies gamemode from Call of Duty

Said horse-shaped undead anon will lock you in place if they get to close

There are two purchasable spells scattered around the map in various buildings
You can purchase these spells by walking up to them and using the INTERACT key with a high enough score. These spells are:
	-The power spell - Its a shotgun. High damage, low fire rate, high ammo cost
	-The rapid-fire spell - Its a minigun. Low damage, high fire rate, low ammo cost

As an aside, theres this bug where the hitscan won't grab the target directly in-front of you sometimes

==Graphic Settings:==
I programmed this game in such a way where its logic is tied to the framerate. This was not a smart thing to do but I did it anyways cause its a gamejam and I can't be asked to bother with delta time

What this means is that if the game is running at weird speeds, its likely that either vSync or altSync aren't configured properly. For most users with non-60Hz monitors, enabling vSync will solve the issue. altSync can cause trouble too but I haven't found a rhyme or reason to it yet
	-The options.ini file is jank as hell in Gamemaker and I can't read whats set in it, so toggle your options ingame, not in that file

Also theres a bug where you might get a black screen when you load into the game. Jiggling the mouse should fix it

==Controls:==
[Menu]
UP/DOWN or W/S - Navigate menu
ENTER/SPACE - Select
ESCAPE - Close game (main menu) or go back (options menu)

[Game]
WASD - Move player
QE - Swap attacks (most have another weapon)
LMB - Use current attack (must have mana/ammo)
F - Interact. Used when near scrolls to purchase spells and mana
M - Toggle sound
TAB - Display controls
ESCAPE - Return to menu



Thanks for playing!