about jan.2017
-human body models replaced with unicorn pony
-

130417 moving to rendering via CastleEngine
240517 LOS is enabled
300517 shooting stances and opaque tiles is ready, all personnel must have fun for 5 minutes
070617 initial source release
271117 support for templates in serialization subsystem
031217 configuration files support
121217 serialization support for LOS
141217 nonmodal inventory(and targeting) interface, now PC's attack automaticly regarding to ROE
191217 LOS limited by sector, stance changing for creatures, half-height cover supported.
201217 strafing movement.
231217 now you can run, but you cant hide(yet)
300319 inventory debug commands TDI, grenades incoming, paths/commands visualisation incoming(0620 still incoming)
171119 ortodox screen font is now used - terminus, all personnel must have fun for 5 minutes
130620 PipBuck interface left-half implemented. Praise your leader for 5 minutes