Invert Camera Y
invertCameraY = true
Invert Flight Y
invertFlightY = true
Camera Sensitivity
cameraSensitivity = 0.5
Flight Sensitivity
flightSensitivity = 0.5
Axis Dead Zone
deadZone = 0.15000000000000002
Camera Left
cameraLeft = 37:-1:-1:-1
Camera Right
cameraRight = 39:-1:-1:-1
Camera Up
cameraUp = 38:-1:-1:-1
Camera Down
cameraDown = 40:-1:-1:-1
Camera X Axis
cameraX = 0:2
Camera Y Axis
cameraY = 1:1
Free Look (Flying)
cameraMode = 17:-1:0:0
Camera Zoom In
cameraZoomIn = -1:-1:-1:-1
Camera Zoom Out
cameraZoomOut = -1:-1:-1:-1
Camera Zoom Axis
cameraZoom = 2:7
Camera Zoom Reset
cameraZoomReset = -1:2:-1:-1
Default Zoom Distance
defaultZoom = 0.66
Invert Camera Zoom
invertCameraZoom = false
Slider Zoom
sliderZoom = true
Move Left
moveLeft = 65:-1:6:-1
Move Right
moveRight = 68:-1:4:-1
Move Forward
moveUp = 87:-1:5:-1
Move Backwards
moveDown = 83:-1:7:-1
Movement X Axis
moveX = -1:-1
Movement Y Axis
moveY = -1:-1
Hold To Trot
walk = 16:-1:2:-1
Roll Left
rollLeft = 81:-1:-1:-1
Roll Right
rollRight = 69:-1:-1:-1
Roll Left Axis
roll = -1:-1
Roll Right Axis
reverseRoll = -1:3
Jump
jump = 32:-1:0:-1
Flap
flap = 32:-1:0:-1
Retract Wings
unflap = 32:-1:0:2
Punch/Kick
attack = -1:1:3:-1
Dodge/Dash
dodge = -1:3:1:-1
Pause Menu
pause = -1:-1:8:-1
Documents
documents = -1:-1:0:3
Map
map = 77:-1:0:1
Swap Menu Buttons
swapMenuButtons = false