mapDataName = castle2
blobX = 460
blobY = 770
regions = 4
~
mapX0 = 0
mapY0 = 100
worldX0 = 638.1153312281302
worldY0 = 7991.325687146608
worldZ0 = -5902.332844461189
mapX1 = 1024
mapY1 = 841
worldX1 = 20732.379946241643
worldY1 = 22528.0
worldZ1 = 3232.7838661490837
logicParams = cubeNode_0339 || cubeNode_0338 || cubeNode_0337 || waterJumpCave || cubeNode_0336 || cubeNode_0335 || cubeNode_0334 || cubeNode_0333 || cubeNode_0332 || pumpsExitHub || volCaveMesh_0005 || volCaveMesh_0006 || pumpsCave || castleDoor_0009 || alternatorCave || uWaterCave || secretDoor_0008 || pieCutIntroCave || ArmoredTankMinionRoom || radialWaterSlideCave
priority = 0.5
~
orientation = NEG_Y
mapX0 = 32
mapY0 = 353
worldX0 = 665.867316624238
worldY0 = 9645.445453421238
worldZ0 = -4703.488178933845
mapX1 = 184
mapY1 = 609
worldX1 = 4312.8228005644405
worldY1 = 11588.752626674088
worldZ1 = 1424.3188109771722
logicParams = waterJumpCave || sectionDoor_0012 || invisibleDoor_0007
priority = 0.5
~
orientation = NEG_X
mapX0 = 684
mapY0 = 173
worldX0 = 5979.422135281237
worldY0 = 9635.361458643423
worldZ0 = -5902.332844461189
mapX1 = 996
mapY1 = 447
worldX1 = 13518.960709499986
worldY1 = 14764.753065713483
worldZ1 = -1405.8141677033768
logicParams = pumpsExitHub || volCaveMesh_0005 || volCaveMesh_0006 || pumpsCave || vaultDoor_0012 || sectionDoor_0011
priority = 0.5
~
orientation = NEG_Y
mapX0 = 144
mapY0 = 47
worldX0 = 3914.1259927031124
worldY0 = 9622.367694632176
worldZ0 = -5218.309162820564
mapX1 = 272
mapY1 = 162
worldX1 = 7150.415787624987
worldY1 = 11914.02370049155
worldZ1 = -2306.3180739533764
logicParams = ArmoredTankMinionRoom
priority = 0.5