mapDataName = castle2
blobX = 455
blobY = 412
regions = 2
~
orientation = NEG_Y
mapX0 = 0
mapY0 = 0
worldX0 = 15816.686291501015
worldY0 = 22800
worldZ0 = 590.8697513127698
mapX1 = 461
mapY1 = 303
worldX1 = 17838.15213536864
worldY1 = 23875.568969726562
worldZ1 = 1920.0
logicParams = cellarS
priority = 0.5
~
orientation = NEG_Y
mapX0 = 446
mapY0 = 30
worldX0 = 16212.0
worldY0 = 22832.0
worldZ0 = 102.30000000000001
mapX1 = 589
mapY1 = 414
worldX1 = 16836.0
worldY1 = 23250
worldZ1 = 1778.3
logicParams = tunnelVertex_0181 || tunnelVertex_0180 || tunnelVertex_0179 || tunnelVertex_0170 || tunnelVertex_0165 || tunnelVertex_0175 || tunnelVertex_0168 || tunnelVertex_0177 || tunnelVertex_0176 || tunnelVertex_0174 || tunnelVertex_0166 || tunnelVertex_0173 || tunnelVertex_0172 || tunnelVertex_0171 || tunnelVertex_0169 || tunnelVertex_0167 || tunnelVertex_0164 || tunnelVertex_0163 || tunnelVertex_0162
priority = 0.5
