mapDataName = castle2
blobX = 680
blobY = 971
regions = 5
~
orientation = STANDARD
mapX0 = 79
mapY0 = 76
worldX0 = 17887.915023408874
worldY0 = 22504.767618217356
worldZ0 = -12740
mapX1 = 256
mapY1 = 256
worldX1 = 23554.248519502624
worldY1 = 28268.813691799216
worldZ1 = -500
logicParams = primalAbyssEntrance || primalAbyss1T || primalAbyss1
priority = 0.5
~
orientation = STANDARD
mapX0 = 0
mapY0 = 472
worldX0 = 12669.766097627627
worldY0 = 15908.137111784781
worldZ0 = -28611.287216107103
mapX1 = 514
mapY1 = 1024
worldX1 = 29124.54246481512
worldY1 = 33584.545070769156
worldZ1 = -12740.001
logicParams = primalAbyssEntrance || primalAbyss1T || primalAbyss1
priority = 0.5
~
orientation = STANDARD
mapX0 = 514
mapY0 = 472
worldX0 = 29124.54246481511
worldY0 = 15908.137111784781
worldZ0 = -28611.287216107103
mapX1 = 1024
mapY1 = 1024
worldX1 = 45481.18601950262
worldY1 = 33584.545070769156
worldZ1 = 4659.76953125
logicParams = eelExitBottom || eelring
priority = 0.5
~
orientation = NEG_Y
mapX0 = 256
mapY0 = 69
worldX0 = 12669.766097627627
worldY0 = 15908.137111784781
worldZ0 = -28611.287216107103
mapX1 = 509
mapY1 = 512
worldX1 = 29124.54246481512
worldY1 = 33584.545070769156
worldZ1 = -630
logicParams = primalAbyssEntrance || primalAbyss1T || primalAbyss1
priority = 0.5
~
orientation = NEG_Y
mapX0 = 509
mapY0 = 0
worldX0 = 29124.54246481511
worldY0 = 15908.137111784781
worldZ0 = -28611.287216107103
mapX1 = 761
mapY1 = 512
worldX1 = 45481.18601950262
worldY1 = 33584.545070769156
worldZ1 = 4659.76953125
logicParams = eelExitBottom || eelring
priority = 0.5